![]() Path One, 1st: long range hypnotize, gives a longer range, 2nd: longer range hypnotize, gives an even longer range, 3rd: camo bloons, every 10 bloons turn into a camo making it so only pink bloons and up can pop it, 4th: explosive bloons, when hypnotized bloons get fully popped they explode! Hypno Monkey: This is a monkey that hypnotizes every 9th bloon to fight on your side for 15 seconds(BFB and ZOMG are not effected), the bloons bump into each other popping one layer of bloon off each other Tier 3 Path 2: Brand New Tractor: Tractor becomes blue and goes 2 times as fast as it did with Better Driver! Tier 4 Path 2: Passenger: A passenger accompanies your driver, and behaves like a dartling gun (but with better aim), and shoots rapidly towards your mouse! Path Two Upgrades: Tier 1 Path 2: Better Driver: Monkey in the driver's seat now wears a hat, and goes faster! Tier 2 Path 2: Sharper Wheels: Allows the wheels to pop every 5 bloons, instead of 6. The price of the tower going in the back seat is doubled. The tower will behave normally, but will move around with the tractor. Tier 3 Path 1: Improved Thrower: Monkey (in back seat) tosses out road spikes, glue and pineapples every half second! Tier 4 Path 1: Allows you to select any monkey to put in the back seat of the car. Tier 2 Path 1: The Power of Three: Now drops glue, road spikes (5 spikes per stack), and pineapples. ![]() Path One Upgrades: Tier 1 Path 1: Pineapple Dealer: Adds a small monkey in the back seat who drops exploding pineapples on the track while it goes along every 2 seconds. Cannot pop lead bloons until getting upgrade. It has a driver monkey riding in a green tractor. I'm not really sure about the cost, but this tower travels across the track right next to it (so you can still see the bloons) and pops one layer off every 6 bloons with its wheel. Tower Ideas Ī way to combine the pathways of towers like the monkey wizard challenge on BTD5. On Impoppable Plus, all bloons are one rank up. The last round contains 5 Y.C.Ms, 2 B.O.Rs, then 670 ZOMGs, then 10 B.O.Rs. ![]() Rarely Y.C.Ms are ranked up to K.O.A.Bs, starting round 500. K.O.A.Bs only come on Impoppaple Plus, in freeplay mode. Only sun gods can pop YCM and BOR, no bigger upgrades can.īloons get this much stronger and faster starting at round 90. Y.C.M means yellow crazy man and it takes 5000 hits to pop and it would spawn 4 ZOMGs,and its speed is 0.1 ZOMG speed and immune to supermonkeys.ī.O.R means big orange bloon and it takes 14000 hits to pop and it would spawn 20 ZOMGs an its speed is half the YCM speed and immune to super monkeys and all monkey village effects.Ī B.O.R is a flying bloon. It spawns 6 B.O.Rs.įlying bloon this is a bloon that can fly off the track, it can be any bloon, and all it's children will be flying bloons too. means king of all bloons it needs 280,000 hits to pop and speed is 58,000 times slower then Z.O.M.G.
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